![]() The open world has a visible impact on performance, with long loading screens as well as random drops in frame rate. Here, exploration feels like boring filler material that does little more than pad out the playing time. Even back on the PS2, webs would stick to buildings and you swung alongside them naturally. It doesn't help that Spidey’s webs seem to stick to clouds whenever you try to swing, which makes the whole game feels a bit phony. Sadly, the limitations of smartphones as gaming devices are in full show here, as even something as simple as turning around between web swings takes a considerable amount of effort, and a fair bit of praying that the shoddy on-screen analog stick actually does what you want it to. One of the best things about The Amazing Spider-Man 2 is the open world, and the ability to go more-or-less anywhere you might want to in a miniature Manhattan. ![]()
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